This game was played during the game testing of Christina Regina. For test purposes,
the players follow pre-defined strategies. Blue aims for early influence and a short game end
whereas Red aims for late influence and a long game. Green plays a bluffing game aimed at
attracting failed assassinations and Black plays a tactical game aimed at ignoring the
assassination risk and get as much influence as possible.
The diagram used shows the influence tiles with a color and a bold number and the
player movements with plain text code (B=blue, R=red, G=Green, O=Onyx or Black) and an
order number (1=first Queen move etc.) The influence stacks are listed to the right of the board
with the numbers in parentheses to indicate assassination attempts.
Round 0
4
3
3
4
3
3
3
3
4
4
-1
2
2
-3
2
2
2
4
3
2
1
1
1
1
1
2
4
4
-2
1
0
0
0
1
-1
4
3
2
1
0
0
1
2
4
4
2
1
0
0
0
1
2
4
3
2
1
1
1
1
1
-4
3
3
2
2
-3
-2
2
-4
2
4
4
3
3
4
4
3
4
3
3
Looking at the board, Blue will aim for the upper right corner, where she can get tiles of all levels. Red
plans to move the Queen clockwise, ending with the red 3-tile in the lower left corner. Green will pick tiles in
the upper right corner first, since there are no green tiles there. Black will try to stay in the upper part of
the board, since most of her black tiles are there. It looks like the Queen will be heading upwards in the
game opening...