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Party members! Our Motherland is torn apart by crises which call for immediate and determined resolutions. The Party trusts you to put the common good above your own interests to resolve the crises. Beware, our intelligence warns that there are subversive elements among us who want to overthrow our glorious system.

Glasnost is a social deduction game with the classic concept of hidden identities. Three different teams have three different and contradictory objectives and the deduction comes not only from the table talk but also from the movements on the board. Respond to the Party crises according to your personal objectives and try to identify your secret allies for an instant victory but beware - a purge will cost you influence and may lead to the fall of the Soviet Union!

Glasnost was designed for the Social Deduction Challenge. It is related both by art and by mechanisms to the micro games Comrade, Gulag and Politburo.

Glasnost was semi-finalist in the Fastaval 2023.


My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then "Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history interest and IT and quality profession, I have entered the exciting world of board game design and production.

Nicholas Hjelmberg, Stockholm, Sweden

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Presentation (Video)



Summary (PDF)



Category:Card Game, Deduction
Mechanic:Worker Placement, Voting
Players:4-12
Time:60 minutes
Age:12+
  
Components:
1 game board, 66 cards, 80 tokens