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At the dawn of Man, humans were hunters and gatherers and they roamed across the empty world. As ages passed, peoples began to settle and cultivate the earth. Villages, cities and metropolises were founded and cultural and technological advances were made. Civilizations arose.

But with time, old civilizations fell and new arose. As a leader of a civilization, it is your duty to lead your people to glory. But beware, in time your people will also fall and you must choose whether to share their fate or find a new people to lead.

Peoples is an epic game stretching from the first recorded history of mankind to modern age. The players take on the roles of leaders of the various peoples that migrate across the world and found settlements. The more tribes of their peoples that they gather in the settlements and the more advanced civilizations they create, the more victory points they will earn. But the peoples are fickle and each new age will see new leaders as the players play different peoples each age. To win Peoples, you must lead not only the peoples of the current age well but also plan for the future ages as well.


My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then "Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history interest and IT and quality profession, I have entered the exciting world of board game design and production.

Nicholas Hjelmberg, Stockholm, Sweden

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Presentation (Video)

Summary



Category:Civilization, City Building
Mechanic:Area Movement, Variable Player Powers
Players:3-6
Time:75 minutes
Age:12+
  
Components:
1 game board, 72 tokens, 150 markers, 18 cards