Home Game Rules Theme Strategy FAQ













































The dreaded pirate captain Blackbeard is dead and his secret treasure forever lost. Or is it? You have found a piece of a map showing the location of his most precious treasure: The Emperess' Diamonds. Somewhere on one of the tropical islands of Coroca, six priceless diamonds are buried, waiting for you to find them. However, the island is full of dangerous places where better men and women than you have perished and you are not the only one looking for Blackbeard's treasury. Other pirates have found pieces of the map and are eager to steal your map and beat you to the diamonds. Will you find the treasure before them or will Blackbeard's curse befall you all?

In Find the Treasure!, the players take on the roles of pirates searching a secret treasure. There are nine possible places on the island but each map only shows what is hidden along a specific longitude or latitude. To dig randomly is risky as each place may contain unknown dangers. Instead, the players must challenge each other for the maps or watch where the others dig and then steal whatever they find. To win Find the Treasure!, you must find out the other players' clues while guarding your own, lure them into digging where there are no diamonds and escape from the island before they realize that you have the treasure.

The gameplay is tense and interactive as the players struggle to seek through the island with one eye and watching the other players' hunt with the other. As more and more of the island's secrets are dug up, the pirates will close in on each other, some eager to fight, others to escape, and tactics and deduction rather than brute force will be decisive. May the most ruthless pirat win!

"This creates a gameplay where the players have asymmetric and incomplete information in the first part and have to play carefully to find out what the others know while keeping the own knowledge secret. Why is he moving towards that mountain? Did she find something by digging there or is it just a trick? Should I attack first or let them fight each other first?" (Boardgamegeek)


My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then "Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history interest and IT and quality profession, I have entered the exciting world of board game design and production.

Nicholas Hjelmberg, Stockholm, Sweden

Order at The Game Crafter

Presentation (Video)



Summary (PDF)



Category:Adventure, Deduction
Mechanic:Modular Board, Pattern Recognition
Players:2-6
Time:45 minutes
Age:12+
  
Components:
154 tiles, 26 cards, 46 wooden parts, 12 gems