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Sweden has risen to the most dominant power around the Baltic Sea but the kingdom faces many challenges. A war against the Poles has been raging in decades and Catholic victories in the Thirty Years’ War have brought imperial forces to the Baltic coast. In addition, the Swedish navy is in a poor shape and has suffered several setbacks the last few years. It is clear that the light single-decker ships of the Swedish navy cannot give Sweden the necessary control of the Baltic Sea. Determined to put an end to this, King Gustavus II Adolphus has turned to you and ordered the building of the heaviest and most splendid ship of the time - Vasa Regalis. The King trusts your shipyard to do a good job and will reward you accordingly. However, if the ship founders, you will go the same way.

Vasa Regalis - the Board Game© is the fourth game in the Nova Suecia series. The players take on the roles of shipyard leaders in 17th century Stockholm who have been given a royal order - the building and launching of the greatest battle ship ever seen. But to manage the delivery, they must procure goods, craft them into building material and use them to build the ship. At the same time, they must make a profit by secretly deciding how much to use for the ship and how much to keep for themselves. The players' total contribution determines the fate of the ship. If she is successful, the player who put most aside wins but if she is a disaster, only the player who put most into the ship will be spared the King's wrath. Each player must thus closely monitor the other players' strategies to determine whether to spend or to save. The victory conditions will not be disclosed until the game is over - but then it is too late to change the strategy.

"The ambigiuous victory conditions of Vasa Regalis is what really makes the game unique and ensures that it is open until the very last game turn. A player may choose to put as much as possible on the ship, hoping that the other players will be greedy and cause it sink. Another player may choose to keep the goods for herself, hoping that the others will pay for the ship. The winning strategy will not be disclosed until the game is over and all cards turned face up." (Boardgamegeek)


My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then "Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history interest and IT and quality profession, I have entered the exciting world of board game design and production.

Nicholas Hjelmberg, Stockholm, Sweden

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Category:Deduction, Economic
Mechanic:Role Playing, Set Collection
Players:3-5
Time:30 minutes
Age:12+
  
Components:
18 cards, 80 markers