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Welcome to The Mara, the national reserve of the Maasai people. Your job is to drive tourists across the savannah where they may take photos of animals. Each tourist has a favourite animal and each animal has its favourite habitat. When all the animals have been photographed, the game ends and the player with the most photos wins.

The Mara is a family game set in the national reserve of Maasai Mara. It combines child-friendly mechanics like deduction, memory and pick-up and delivery with a healthy dose of randomness to provide a fun experience for the entire family. Animal cards tell you where on the map the animals are likely to be found, memorizing the animals you pass help you find them for the next tourist, and skilful jeep driving let you deliver as many tourists to the animals as possible.

The Mara was inspired by the author's journey to Maasai Mara and builds upon other tile-flipping games like Apokalypsis and Explorers & Exploiters.

The game is currently undergoing development but you are welcome to return to this page for updates or follow Nova Suecia Games at @NovaSuecia.


My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then "Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history interest and IT and quality profession, I have entered the exciting world of board game design and production.

Nicholas Hjelmberg, Stockholm, Sweden

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Presentation (Video)



Summary (PDF)



Category:Deduction, Memory
Mechanic:Pick-up and deliver
Players:2-4
Time:30 minutes
Age:12+
  
Components:
32 tiles, 60 cards, 10 tokens, 60 sticks