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NEW! You can now get your custom printed copy of Find the Bug! A company logo, credits in the rules or perhaps additional material in the box - you decide.

Contact us at nicholas.hjelmberg@gmail.com


You have been appointed a test lead in an IT project and your task is the name of the game: Find the Bug!

The application is simulated by a game board divided into a number of components. Each component has a unique number of bugs with a unique level of severity. The test leads take turn to analyse the application (to learn where bugs are likely to find) and to place testers in the application (to find those bugs). Each bug scores a value according to its severity level.

Once a set of components is perceived to be bug free, a test lead may let a tester cover the entire set and thus increase the probability of finding bugs in the next round. However, if the test lead is wrong, the tester's effort is lost so don't be too fast!

The winner is the one who finds most bugs.

Find the Bug! is mainly designed for IT professionals who want to learn testing in a fun way. However, ordinary gamers may also enjoy this deductive challenge where you must use your limited resources efficiently and monitor the other players' actions carefully to Find the Bug!

Find the Bug has been awarded Red Stone Seller at The Game Crafter in recognition of a good number of sales.

"The ingenious way of hiding information while still enabling the players to draw conclusions about what to expect creates an uncertainty that lasts throughout the game. Although the game is mainly designed for IT professionals who want to learn testing in a fun way, ordinary gamers may also enjoy this deductive challenge where you must use your limited resources efficiently and monitor the other player's actions carefully to Find the Bug!" (Boardgamegeek)


My name is Nicholas Hjelmberg and I am a hobby gamer since childhood. Starting with classic games like chess and RISK, I moved on to explore "American" games like Diplomacy and Civilization and then "Euro games" like Settlers and Tigris & Euphrates. Combining my game experience with my history interest and IT and quality profession, I have entered the exciting world of board game design and production.

Nicholas Hjelmberg, Stockholm, Sweden

Order at The Game Crafter

Presentation (Video)



Summary (PDF)



Category:Deduction, Educational
Mechanic:Pattern Recognition, Worker Placement
Players:3-6
Time:30 minutes
Age:12+
  
Components:
1 board, 51 pawns, 6 cloth bags, 72 chits, 38 bugs