This game was played during game testing of version 0.16 of Lucca.
The players start with slightly different strategies but as the game progresses,
tactical considerations become more important as they literally struggle to time
the tower top positions and the end of the game.
The tiles are marked with their colors (yellow instead of white, blue, black and red) and a
number of the round placed. The
towers are marked with the color of the top tile and a letter. The same letter appears to the right of the board,
showing all tiles in the tower. After each round, the number of tiles that the players
have on their hands is listed.
Starting position
Yellow: 12
Blue: 12
Black: 12
Red: 12
Round 1
B
1
1
1
A
B
A
1
Yellow places a tile in the left bottom corner to build a yellow tower and blue does the same in the
left upper corner. Black consolidates with a tile in the center and red places a tile on the left edge,
aiming at connecting the two towers and let them struggle.
Yellow: 10
Blue: 11
Black: 11
Red: 10
Round 2
B
2
1
2
1
1
2
A
B
2
A
1
Yellow expands her block to a black tile to increase the height of her tower while Blue starts
forming a second blue block. Black continues to consolidate her position in the center while Red
gives hereself presence in both towers.
Yellow: 9
Blue: 10
Black: 9
Red: 8
Round 3a
B
3
2
C
1
2
A
3
3
1
1
2
3
B
2
C
A
1
Yellow expands her block to a blue tile to further increase the height of her tower and Blue hurries to
build a second tower. Black continues to consolidate her position in the center while Red connects the yellow
and the blue tower, knowing that she will get her color closer to the top.
Yellow: 8
Blue: 9
Black: 8
Red: 6
Round 3b
3
2
C
x
x
2
3
3
1
1
2
A
x
x
2
C
A
1
The blue Tower B is destroyed and Tower A is taken over by Black. In addition, the adjacent blue and yellow
tiles are removed, giving red a tile dominance on the left part of the board.
Yellow: 11
Blue: 10 (-1)
Black: 8
Red: 7
Round 4
3
2
C
4
4
4
2
3
3
B
1
2
A
4
B
2
C
A
1
Yellow builds the new Tower B with the intention to struggle with and take over Tower A. Blue
wants the two non-blue towers to struggle first and try to connect them. Black increases her
presence in the block of Tower C to get more tiles into the block of the winning tower. Red already has
many tiles in the block and decides to connect the towers.
Yellow: 11
Blue: 10 (-1)
Black: 8
Red: 7
Round 4b
3
2
4
4
B
4
2
3
3
B
1
2
A
4
2
A
1
Since there are no adjacent red and blue tiles, the block remains intact and red can increase
the height of the winning Tower B. She decides to place her red tiles in the lower part, hoping to
time future struggles so that they will end up in the top. However, this is a mistake as the next round
shows.
Yellow: 9
Blue: 7 (-2)
Black: 4
Red: 5
Round 5
B
3
2
4
4
5
4
2
3
3
B
1
2
A
4
2
A
1
Yellow connects the block to a single yellow tile, allowing her to add two more yellow tiles to the
tower or three tiles in total. This also allows up to four tiles of each of the other colors, bringing
the height to the victory condition of fourteen tiles. Since yellow has the top tile, she wins!
Yellow: 6
Blue: 6 (-2)
Black: 2
Red: 3
With the tournament rules, yellow scores 3 points, blue 2 points and black 1 point. Red,
who paved the way for yellow scores 0 points.