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Annotated Games: Version 0.16, 4 players

This game was played during game testing of version 0.16 of Lucca. The players start with slightly different strategies but as the game progresses, tactical considerations become more important as they literally struggle to time the tower top positions and the end of the game.

The tiles are marked with their colors (yellow instead of white, blue, black and red) and a number of the round placed. The towers are marked with the color of the top tile and a letter. The same letter appears to the right of the board, showing all tiles in the tower. After each round, the number of tiles that the players have on their hands is listed.

Starting position

  • Yellow: 12
  • Blue: 12
  • Black: 12
  • Red: 12

Round 1

B
1
11
AB
A1

Yellow places a tile in the left bottom corner to build a yellow tower and blue does the same in the left upper corner. Black consolidates with a tile in the center and red places a tile on the left edge, aiming at connecting the two towers and let them struggle.

  • Yellow: 10
  • Blue: 11
  • Black: 11
  • Red: 10

Round 2

B2
1
2
112
AB
2
A1

Yellow expands her block to a black tile to increase the height of her tower while Blue starts forming a second blue block. Black continues to consolidate her position in the center while Red gives hereself presence in both towers.

  • Yellow: 9
  • Blue: 10
  • Black: 9
  • Red: 8

Round 3a

B32C
1
2A
33
112
3B
2C
A1

Yellow expands her block to a blue tile to further increase the height of her tower and Blue hurries to build a second tower. Black continues to consolidate her position in the center while Red connects the yellow and the blue tower, knowing that she will get her color closer to the top.

  • Yellow: 8
  • Blue: 9
  • Black: 8
  • Red: 6

Round 3b

32C
x
x2
33
112A
xx
2C
A1

The blue Tower B is destroyed and Tower A is taken over by Black. In addition, the adjacent blue and yellow tiles are removed, giving red a tile dominance on the left part of the board.

  • Yellow: 11
  • Blue: 10 (-1)
  • Black: 8
  • Red: 7

Round 4

32C4
4
42
33
B12A
4B
2C
A1

Yellow builds the new Tower B with the intention to struggle with and take over Tower A. Blue wants the two non-blue towers to struggle first and try to connect them. Black increases her presence in the block of Tower C to get more tiles into the block of the winning tower. Red already has many tiles in the block and decides to connect the towers.

  • Yellow: 11
  • Blue: 10 (-1)
  • Black: 8
  • Red: 7

Round 4b

324
4B
42
33
B12A
4
2
A1

Since there are no adjacent red and blue tiles, the block remains intact and red can increase the height of the winning Tower B. She decides to place her red tiles in the lower part, hoping to time future struggles so that they will end up in the top. However, this is a mistake as the next round shows.

  • Yellow: 9
  • Blue: 7 (-2)
  • Black: 4
  • Red: 5

Round 5

B
324
45
42
33
B12A
4
2
A1

Yellow connects the block to a single yellow tile, allowing her to add two more yellow tiles to the tower or three tiles in total. This also allows up to four tiles of each of the other colors, bringing the height to the victory condition of fourteen tiles. Since yellow has the top tile, she wins!

  • Yellow: 6
  • Blue: 6 (-2)
  • Black: 2
  • Red: 3

With the tournament rules, yellow scores 3 points, blue 2 points and black 1 point. Red, who paved the way for yellow scores 0 points.

DIY+Rules (PDF, A4)



Annotated games

  • v0.91, 4 players
  • v0.9, 4 players
  • v0.5, 4 players
  • v0.4, 4 players
  • v0.16, 4 players

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