Home Game Rules Theme Strategy FAQ













































Annotated Games: 4 players, version 0.96

This game was played during the game testing of Globalization. The players tried different strategies to assess how balanced they were.

  1. Focus on Production Companies.
  2. Focus on Transport Companies.
  3. Focus on Manufacturing Companies.
  4. Focus on share speculation.

Setup

Players

  1. ¢15
  2. ¢15
  3. ¢15
  4. ¢15

Events

  • Current 2: Each worker costs ¢1 more (South America)
  • Current 1: 2 yellow cubes offered at market price (Oceania)
  • Future: Each new facility costs ¢1 less (Oceania)

Stock Action

  • Player 1: Buy Yellow Production President for ¢5 (¢10)
  • Player 2: Buy for White Transport President for ¢4 (¢11)
  • Player 3: Buy for Orange Manufacturing President for ¢4 (¢11)
  • Player 4: Buy White Transport for ¢4 (¢11)
  • Player 1: Buy Red Production President for ¢5 (¢5)
  • Player 2: Buy White Transport for ¢4 (¢7)
  • Player 3: Buy Orange Manufacturing for ¢4 (¢7)
  • Player 4: Buy Red Production for ¢5 (¢6)
  • Player 1: Buy Red Production for ¢5 (¢0)
  • Player 2: Buy Yellow Production for ¢5 (¢2)
  • Player 3: Buy Yellow Production for ¢5 (¢2)
  • Player 4: Buy Orange Production for ¢5 (¢2)
  • Player 1: Pass)
  • Player 2: Pass
  • Player 3: Pass
  • Player 4: Pass (New starting player

Players

  1. ¢0, 2 red shares (President), 1 yellow share (President)
  2. ¢2, 2 white shares (President), 1 yellow share
  3. ¢2, 2 orange shares (President), 1 yellow share
  4. ¢2, 1 red share, 1 orange share, 1 white share

Started Companies

  • Red Production: 3 shares, list price ¢5, market price ¢5, start "12 o'clock". (Cash ¢12, unlocked ¢3.)
  • Orange Manufacturing: 3 shares, list price ¢4, market price ¢4, start "6 o'clock". (Cash ¢9, unlocked ¢3.)
  • White Transport: 3 shares, list price ¢4, market price ¢4, start "12 o'clock". (Cash ¢9, unlocked ¢3.)
  • Yellow Production: 3 shares, list price ¢5, market price ¢5, start "12 o'clock". (Cash ¢12, unlocked ¢3.)

Initial Investments and R&D

  • Red Production: Pay ¢0 to open Technology and open a mine in North America and ¢1 to hire 1 worker. (Cash ¢11, unlocked ¢3.)
  • Orange Manufacturing: Pay ¢0 to open Accounting and open a factory in North America and ¢1 to hire 1 worker. (Cash ¢8, unlocked ¢3.)
  • White Transport: Pay ¢0 to open Capacity and open a hub in North America and ¢2 to hire 1 worker. (Cash ¢7, unlocked ¢3.)
  • Yellow Production: Pay ¢0 to open Technology and open a mine in North America and ¢2 to hire 1 worker. (Cash ¢10, unlocked ¢3.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢8/¢8, Goods ¢17/¢17/¢17, 4 workers hired (salary ¢2)
  • South America: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)

Company Actions (turn 1-4)

  • Red Production: Investments (Action -¢1), pay ¢5 to open a mine in Africa and ¢0 to hire 1 worker. (Cash ¢5, unlocked ¢2.)
  • Orange Manufacturing: R&D, pay ¢1 to Accounting to get ¢2, pay ¢5 to unlock Purchase. (Cash ¢4, unlocked ¢2.)
  • White Transport: R&D, pay ¢5 to unlock Technology. (Cash ¢2, unlocked ¢2.)
  • Yellow Production: Investments (Action -¢1), pay ¢5 to open a mine in Africa and ¢0 to hire 1 worker. (Cash ¢4, unlocked ¢2.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢8/¢8, Goods ¢17/¢17/¢17, 4 workers hired (salary ¢2)
  • South America: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢6/¢6, Goods ¢6/¢6/¢6, 2 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)

Stock Action

No actions.

Company Actions (turn 5-8)

  • Red Production: Operations.
    • North America: Sell 2 red ¢7+¢6, pay White transport -¢3-¢3, pay worker -¢2, net profit ¢5. (Cash ¢10, unlocked ¢2.)
    • Africa: Sell 1 red ¢6, pay Bank transport -¢3, pay worker -¢0, net profit ¢3, market price ¢7, list price ¢6. (Cash ¢13, list price ¢6, unlocked ¢2.)
  • Orange Manufacturing: Operations, pay ¢1 to Accounting to get ¢2, sell 1 orange ¢17, buy 1 red -¢6, pay White transport -¢3, pay worker -¢2, net profit ¢6, list price ¢6. (North America orange +1) (Cash ¢11, unlocked ¢2)
  • White Transport: Operations, reset worker ¢3+¢3+¢3, pay worker -¢2, net profit ¢7, list price ¢6 (Cash ¢9, unlocked ¢2.)
  • Yellow Production: Operations.
    • North America: Sell 2 yellow ¢7+¢6, pay White transport -¢3-¢3, pay worker -¢2, net profit ¢5. (Cash ¢9, unlocked ¢2.)
    • Africa: Sell 1 yellow ¢6, pay Bank transport -¢3, pay worker -¢0, net profit ¢3, market price ¢7, list price ¢6. (Cash ¢12, unlocked ¢2.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢7/¢6, Goods ¢17/¢17/¢17, 4 workers hired (salary ¢2)
  • South America: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢5/¢5, Goods ¢9/¢9/¢9, 2 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢6/¢6, Goods -/-/- 0 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)

Stock Action

No actions.

Company Actions (turn 9-12)

  • Red Production: Investments, pay ¢5 to open a mine in Asia and ¢0 to hire 1 worker, list price ¢7. (Cash ¢8, unlocked ¢1.)
  • Orange Manufacturing: Admin, pay ¢1 to Accounting to get ¢2, buy machineries -¢3, market price ¢6, list price ¢7. (Cash ¢9, unlocked ¢2.)
  • White Transport: Investments, pay ¢5 to open a hub in Africa and ¢0 to hire 1 worker, market price ¢6, list price ¢7. (Cash ¢4, unlocked ¢0, technology ¢4.)
  • Yellow Production: Investments, pay ¢5 to open a mine in Asia and ¢0 to hire 1 worker, list price ¢7. (Cash ¢7, unlocked ¢1.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢7/¢6, Goods ¢17/¢17/¢17, 4 workers hired (salary ¢2)
  • South America: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 3 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢6/¢6, Goods ¢10/¢10/¢10, 2 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢8/¢8, Goods -/-/-, 0 workers hired (salary ¢2)

Stock Action

No actions.

Event

  • Current 2: Each new facility costs ¢1 less (Oceania)
  • Current 1: 1 blue and 1 yellow cube wanted at market price (South America)
  • Future: Each facility receives ¢1 (North America)

1 share to Bank from Blue, Green, Purple, Black and Gray

Era B starts.

Company Actions (turn 13-16)

  • Red Production: Operations. (Cash ¢8, unlocked ¢1.)
    • North America: Sell 2 red ¢6+¢5, pay White transport -¢3-¢3 worker -¢2, net profit ¢3. (Cash ¢11, unlocked ¢1.)
    • Africa: Sell 1 red in Europe and 1 red in Oceania ¢7+¢7, pay White overseas transport -¢4-¢4, pay worker -¢0, net profit ¢6. (Cash ¢17, unlocked ¢1.)
    • Asia: Sell 1 red ¢6, pay Bank transport -¢3, pay worker -¢0, net profit ¢3. (Cash ¢20, unlocked ¢1.)
  • Orange Manufacturing: Operation, pay ¢1 to Accounting to get ¢2, sell 2 orange ¢17+¢17, buy 1 red and 1 yellow -¢5-¢6, pay White transport -¢3, Bank transport -¢3, pay worker -¢2, net profit ¢16. (Cash ¢25, unlocked ¢2.)
  • White Transport: Operations, reset worker North America ¢3+¢3+¢3, Africa ¢4+¢4, technology ¢4, pay worker -¢2-¢0, net profit ¢19 (Cash ¢23, unlocked ¢1, technology ¢0.)
  • Yellow Production: Operations. (Cash ¢7, unlocked ¢1.)
    • North America: Sell 2 yellow ¢6+¢5, pay White transport -¢3-¢3, pay worker -¢2, net profit ¢3. (Cash ¢10, unlocked ¢1.)
    • Africa: Sell 1 yellow in Europe and 1 yellow in Oceania ¢7+¢7, pay White overseas transport -¢4-¢4, pay worker -¢0, net profit ¢6. (Cash ¢16, unlocked ¢1.)
    • Asia: Sell 1 yellow ¢6, pay Bank transport -¢3, pay worker -¢0, net profit ¢3. (Cash ¢19, unlocked ¢1.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢6/¢5, Goods ¢17/¢17/¢16, 4 workers hired (salary ¢2)
  • South America: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢7/¢7, Goods -/-/-, 0 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 3 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 2 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢7/¢7, Goods -/-/-, 0 workers hired (salary ¢1)

Stock Action

No actions.

Company Actions (turn 17-20)

  • Red Production: Finance, pay dividends ¢7 per share, sell 1 share to Bank for ¢7, market price ¢7, list price ¢5. (North America orange +1) (Cash ¢5, unlocked ¢2.)
  • Orange Manufacturing: Investment, pay ¢1 to Accounting to get ¢2, pay ¢4-¢1 to open a factory in Oceania and ¢2 to hire 1 worker, market price ¢8. (North America orange +1) (Cash ¢20, unlocked ¢1.)
  • White Transport: Investment (Action -¢2), pay ¢4-¢1 to open a hub in Oceania and ¢3 to hire 1 worker, list price ¢7. (Cash ¢15, unlocked ¢0, technology ¢14.)
  • Yellow Production: Finance, pay ¢6 per share, sell 1 share to Bank for ¢7, market price ¢7, list price ¢5. (Cash ¢7, unlocked ¢2.)

Stock Action

  • Player 4: Sell Red Production to Bank for ¢7 (¢16)
  • Player 1: Buy Blue Production President for ¢5 (¢15)
  • Player 2: Sell Yellow Production to Bank for ¢7 (¢15)
  • Player 3: Sell Yellow Production to Bank for ¢6 (¢14)
  • Player 4: Buy Orange Manufacturing for ¢7 (¢9)
  • Player 1: Buy 1 Yellow Production from Bank for ¢5 (¢10)
  • Player 2: Buy Black Transport President for ¢5 (¢10)
  • Player 3: Buy Green Manufacturing President for ¢4 (¢10)
  • Player 4: Buy White Transport for ¢7 (¢2)
  • Player 1: Buy Blue Production for ¢5 (¢5)
  • Player 2: Buy Black Transport for ¢5 (¢5)
  • Player 3: Buy Green Manufacturing for ¢4 (¢6)
  • Player 4: Pass (¢2)
  • Player 1: Buy Blue Production for ¢5 (¢0)
  • Player 2: Buy Green Manufacturing for ¢4 (¢1)
  • Player 3: Buy Black Transport for ¢5 (¢1)
  • Player 4: Pass (¢2)
  • Player 1: Pass (¢0)
  • Player 2: Pass (¢1)
  • Player 3: Pass (¢1)

Players

  1. ¢0, 2 red shares (President), 2 yellow shares (President), 3 blue shares (President)
  2. ¢1, 2 white shares (President), 2 Black shares (President), 1 green share
  3. ¢1, 2 orange shares (President), 2 green shares, 1 black share (President)
  4. ¢2, 2 orange shares, 2 white shares

Bank

  • 2 red shares
  • 2 yellow share
  • 1 green share
  • 1 black share
  • 1 blue share

Started Companies

  • Green Manufacturing: 4 shares, list price ¢4, market price ¢4. (Cash ¢12, unlocked ¢3.)
  • Black Transport: 4 shares, list price ¢5, market price ¢5. (Cash ¢12, unlocked ¢3.)
  • Blue Production: 4 shares, list price ¢5, market price ¢5. (Cash ¢12, unlocked ¢3.)
  • Red Production: 4 shares, list price ¢5, market price ¢6. (Cash ¢5, unlocked ¢2.)
  • Orange Manufacturing: 4 shares, list price ¢7, market price ¢8. (Cash ¢26, unlocked ¢2.)
  • White Transport: 4 shares, list price ¢7, market price ¢7. (Cash ¢21, unlocked ¢1, technology ¢14.)
  • Yellow Production: 4 shares, list price ¢5, market price ¢6. (Cash ¢7, unlocked ¢2.)

Initial Investments and R&D

  • Green Manufacturing: Investments, pay ¢0 to open Strategy and open a factory in North America and Europe and ¢3+¢2 to hire 2 workers, take 2 loans +¢6. (Cash ¢13, unlocked ¢3, loans ¢6.)
  • Black Transport: Investments, pay ¢0 to open Logistics and open a hub in Europe and Asia and ¢2+¢1 to hire 2 workers. (Cash ¢9, unlocked ¢3.)
  • Blue Production: Investments, pay ¢0 to open Sales and open a mine in Europe and Asia and ¢2+¢1 to hire 2 workers. (Cash ¢9, unlocked ¢3.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢6/¢5, Goods ¢18/¢18/¢18, 5 workers hired (salary ¢3)
  • South America: Resources ¢6/¢6/¢6, Goods -/-/-, 0 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢17, 3 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 3 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 4 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢17, 2 workers hired (salary ¢3)

Company Actions (turn 21-24)

  • Green Manufacturing: Investments, pay ¢3 to open a factory in Asia and ¢1 to hire 1 worker. (Cash ¢9, unlocked ¢2.)
  • Black Transport: Investments, pay ¢3 to open a hub in North America and ¢4 to hire 1 workers. (Cash ¢2, unlocked ¢2.)
  • Blue Production: Investments, pay ¢3 to open a mine in South America and ¢0 to hire 1 workers. (Cash ¢6, unlocked ¢2.)
  • Red Production: Investments (Action -¢1), pay ¢3 to open a mine in South America and ¢0 to hire 1 workers, list price ¢6. (Cash ¢2, unlocked ¢1.)

Event

  • Current 2: Each facility receives ¢1 (North America) (Red, Yellow, Orange, White, Green, Black)
  • Current 1: Each resource sold overseas +¢1 (Asia)
  • Future: Each Strategy receives ¢1

1 share to Bank from Purple and Gray

Era C starts.

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢6/¢5, Goods ¢18/¢18/¢18, 6 workers hired (salary ¢4)
  • South America: Resources ¢6/¢6/¢6, Goods ¢10/¢10/¢10, 2 workers hired (salary ¢0)
  • Europe: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢17, 3 workers hired (salary ¢2)
  • Africa: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 3 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢5/¢5, Goods ¢11/¢11/¢11, 5 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢17, 2 workers hired (salary ¢3)

Company Actions (turn 25-27)

  • Orange Manufacturing: Finance (Action -¢1), pay ¢2 to Accounting to get ¢4, Event +¢1, pay ¢6 per share, sell 1 share to Bank for ¢7, market price ¢7, list price ¢9. (Cash ¢11, unlocked ¢3.)
  • White Transport: Investment (Action -¢1), Event +¢1, pay ¢3 to open a hub in South America and ¢1 to hire 1 worker, market price ¢9, list price ¢9. (Cash ¢17, unlocked ¢0, technology ¢14.)
  • Yellow Production: Investments (Action -¢1), Event +¢1, pay ¢3 to open a mine in Europe and ¢3 to hire 1 worker, list price ¢6. (Cash ¢1, unlocked ¢1.)

Market Prices (BRY, PGO)

  • North America: Resources ¢8/¢6/¢5, Goods ¢18/¢18/¢18, 6 workers hired (salary ¢4)
  • South America: Resources ¢6/¢6/¢6, Goods ¢11/¢11/¢11, 3 workers hired (salary ¢1)
  • Europe: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢17, 4 workers hired (salary ¢3)
  • Africa: Resources ¢6/¢5/¢5, Goods ¢10/¢10/¢10, 3 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢5/¢5, Goods ¢11/¢11/¢11, 5 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢17, 2 workers hired (salary ¢3)

Stock Action

  • Player 3: Buy Orange Manufacturing from Bank for ¢7 (¢6)
  • Player 4: Buy Blue Production from Bank for ¢5 (¢9)
  • Player 1: Pass (¢0)
  • Player 2: Pass (¢1)
  • Player 3: Buy Green Manufacturing from Bank for ¢4 (¢2)
  • Player 4: Buy Black Transport from Bank for ¢5 (¢4)
  • Player 1: Pass (¢1)
  • Player 2: Pass (¢1)
  • Player 3: Pass (¢2)
  • Player 4: Buy Green Manufacturing from Bank for ¢4 (¢0)
  • Player 1: Pass (¢0)
  • Player 2: Pass (¢1)
  • Player 3: Pass (¢0)
  • Player 4: Pass (¢0)

Bank

  • 2 red shares
  • 2 yellow share

Started Companies

  • Green Manufacturing: 5 shares, list price ¢4, market price ¢5, start "12 o'clock". (Cash ¢9, unlocked ¢3.)
  • Black Transport: 4 shares, list price ¢5, market price ¢6, start "12 o'clock". (Cash ¢2, unlocked ¢2.)
  • Blue Production: 5 shares, list price ¢5, market price ¢6, start "12 o'clock". (Cash ¢6, unlocked ¢2.)
  • Red Production: 4 shares, list price ¢5, market price ¢6. (Cash ¢2, unlocked ¢2.)
  • Orange Manufacturing: 4 shares, list price ¢7, market price ¢8. (Cash ¢11, unlocked ¢3.)
  • White Transport: 4 shares, list price ¢7, market price ¢7. (Cash ¢17, unlocked ¢0, technology ¢14.)
  • Yellow Production: 4 shares, list price ¢5, market price ¢6. (Cash ¢1, unlocked ¢1.)

Company Actions (turn 28-34)

  • Green Manufacturing: R&D, Event +¢1, pay ¢3 to open Technology, list price ¢9. (Cash ¢7, unlocked ¢2.)
  • Black Transport: R&D, Event +¢1, pay ¢3 to open Technology, list price ¢7. (Cash ¢0, unlocked ¢1.)
  • Blue Production: Operation (Cash ¢6, unlocked ¢2.)
    • Europe: Sell 1 blue ¢8+¢1, pay Black transport -¢3, worker -¢3, net profit ¢3. (Cash ¢9, unlocked ¢2.)
    • South America: Sell 1 blue ¢6+¢1, pay White transport -¢2, worker -¢1, net profit ¢4. (Cash ¢13, unlocked ¢2.)
    • Asia: Sell 1 blue ¢6+¢1, pay Black transport -¢2, pay worker -¢1, net profit ¢4. (Cash ¢17, unlocked ¢2.)
  • Red Production: Operations, Event +¢1. (Cash ¢1, unlocked ¢1.)
    • North America: No operation. (Cash ¢1, unlocked ¢1.)
    • South America: Sell 2 red ¢5+¢4, pay White transport -¢2-¢2, worker -¢1, net profit ¢4. (Cash ¢5, unlocked ¢1.)
    • Asia: Sell 1 red ¢5, pay Black transport -¢2, pay worker -¢1, net profit ¢2. (Cash ¢7, unlocked ¢1.)
    • Africa: Sell 1 red ¢5, pay White transport -¢2, pay worker -¢0, net profit ¢3. (Cash ¢10, unlocked ¢1.)
  • Orange Manufacturing: Operations, pay ¢1 to Accounting to get ¢2. (Cash ¢11, unlocked ¢3.)
    • North America: Sell 2 orange ¢18+¢17, buy 1 red and 1 yellow -¢6-¢5, pay Black Transport -¢4-¢4 (¢4 moved to Asia worker), pay worker -¢4, net profit ¢12. (Cash ¢24, unlocked ¢3.)
    • Oceania: Sell 1 orange ¢17, buy 1 red -¢7, pay White Transport -¢3, pay worker -¢3, net profit ¢4. (Cash ¢28, unlocked ¢3.)
  • White Transport: Operations, reset worker South America ¢2+¢2+¢2, Africa ¢2, Oceania ¢3, technology ¢14, pay workers -¢1-¢0-¢3, net profit ¢21 (Cash ¢38, unlocked ¢1, technology ¢0.)
  • Yellow Production: Operations (Cash ¢1, unlocked ¢1.)
    • North America: No operation. (Cash ¢1, unlocked ¢1.)
    • Europe: No operation. (Cash ¢1, unlocked ¢1.)
    • Asia: Sell 1 yellow ¢5, pay Black transport -¢2, pay worker -¢1, net profit ¢2. (Cash ¢3, unlocked ¢1.)
    • Africa: Sell 1 yellow ¢5, pay White transport -¢2, pay worker -¢0, net profit ¢3. (Cash ¢6, unlocked ¢1.)
  • Green Manufacturing: Operations. (Cash ¢7, unlocked ¢2.)
    • North America: Sell 2 green ¢17+¢16, buy 1 blue and 1 yellow -¢8-¢6, pay White Transport -¢4-¢4, pay worker -¢4, net profit ¢7. (Cash ¢14, unlocked ¢2.)
    • Europe: Sell 2 purple ¢17+¢16, buy 1 red and 1 blue -¢7-¢7, pay Black Transport -¢3-¢3, pay worker -¢3, net profit ¢10. (Cash ¢24, unlocked ¢2.)
    • Asia: Sell 2 purple to North America ¢17+¢17, buy 1 red and 1 blue -¢4-¢5, pay Black Transport -¢4 (moved to North America worker) Bank Transport -¢6, pay worker -¢1, net profit ¢14. (Cash ¢38, unlocked ¢2.)
  • Black Transport: Operations, reset worker North America ¢4+¢4+¢4, Europe ¢3+¢3+¢3, Asia ¢4+¢2+¢2, pay workers -¢4-¢3-¢1, net profit ¢21 (Cash ¢21, unlocked ¢1.)

Stock Action

No actions.

Event

  • Current 2: Each Strategy receives ¢1 (Green)
  • Current 1: Each imported cube costs ¢1 more in North America
  • Future: Overseas transports cost ¢1 less to the Bank

1 share to Bank from Purple and Gray

Era D starts.

Market Prices (BRY, PGO)

  • North America: Resources ¢9/¢7/¢7, Goods ¢17/¢17/¢17, 6 workers hired (salary ¢4)
  • South America: Resources ¢5/¢4/¢6, Goods ¢11/¢11/¢11, 3 workers hired (salary ¢1)
  • Europe: Resources ¢8/¢8/¢7, Goods ¢17/¢17/¢17, 4 workers hired (salary ¢3)
  • Africa: Resources ¢6/¢4/¢4, Goods ¢10/¢10/¢10, 3 workers hired (salary ¢0)
  • Asia: Resources ¢6/¢5/¢4, Goods ¢11/¢11/¢11, 5 workers hired (salary ¢0)
  • Oceania: Resources ¢8/¢7/¢7, Goods ¢17/¢17/¢15, 2 workers hired (salary ¢3)

The test was interrupted to start a new test with a double dividends (paid by the Bank) to encourage dividends instead of operating and withholding for end game scoring.

P&P English (PDF, A4)

P&P English (PDF, US Letter)


Annotated games

  • v0.98, 4 players
  • v0.96, 4 players
  • v0.93, 4 players
  • v0.9, 4 players

If you like those game mechanisms, I can also recommend: