This game was played during the game testing of Globalization. The players tried different strategies to
assess how balanced they were.
Focus on Production Companies.
Focus on Manufacturing Companies.
Focus on Transport Companies.
Focus on share speculation.
Setup
Players
¢15
¢15
¢15
¢15
Public Actions
Event
Current 2: Each worker costs ¢1 more (South America)
Current 1: 2 yellow cubes offered at market price (Oceania)
Future: -
Stock Listing
Player 1: Bid ¢5 on Red Production (¢10)
Player 2: Bid ¢4 on Orange Manufacturing (¢11)
Player 3: Bid ¢4 on White Transport (¢11)
Player 4: Buy White Transport for ¢4 (¢11)
Player 1: Bid ¢5 on Yellow Production (¢5)
Player 2: Buy Orange Manufacturing for ¢4 (¢7)
Player 3: Buy White Transport for ¢4 (¢7)
Player 4: Buy Red Production for ¢5 (¢6)
Player 1: Buy Red Production for ¢5 (¢0)
Player 2: Buy Yellow Production for ¢5 (¢2)
Player 3: Buy Yellow Production for ¢5 (¢2)
Player 4: Buy Orange Production for ¢5 (¢4)
Player 1: Pass
Player 2: Pass
Player 3: Pass
Player 4: Pass
Initial Investments and R&D
Red Production: Investments, pay ¢0 to unlock Technology and invest in a mine in North America and ¢1 to hire 1 worker. (Cash ¢11, locked ¢3, loan ¢6.)
Orange Manufacturing: Investments, pay ¢0 to unlock Finance and invest in a factory in North America and ¢1 to hire 1 worker. (Cash ¢8, locked ¢3, loan ¢6.)
White Transport: Investments, pay ¢0 to unlock Capacity and invest in a hub in North America and ¢2 to hire 1 worker. (Cash ¢7, locked ¢3, loan ¢6.)
Yellow Production: Investments, pay ¢0 to unlock Technology and invest in a mine in North America and ¢2 to hire 1 worker. (Cash ¢10, locked ¢3, loan ¢6.)
North America: Sell 3 yellow ¢3+¢2+¢2, pay worker -¢2, pay White transport -¢3, net profit ¢2. (Cash ¢4, locked ¢1.)
Africa: Sell 2 yellow in Europe ¢3+¢3, and 1 yellow in Oceania +¢3, pay worker -¢0, pay White transport -¢3, pay Bank fee -¢3 net profit ¢3. (Cash ¢7, locked ¢1.)
Asia: Sell 2 yellow ¢2+¢2, pay worker -¢0, pay Bank transport -¢3, net profit ¢1. (Cash ¢8, locked ¢1.)
The test was interrupted to start a new test with a "revaluation rule", whereby all operatives produce 1
instead of 2 resources to decrease calculations.